BAM. Ride Along – GRID 2 (Cote D’ Azur Touge)

GRID 2 action is back again, the Skyline GT-R (R32) is taking on the Caterham SP300R in a battle to the limit on Route D’ Azur course. It’s a tighter track with unforgiving side walls but that’s generally the breaks when you’re on Cote D’ Azur in any game. Given the weight of the GT-R it’s not entirely with the biggest advantage, the power of the car and the 4WD are the strengths the car needs to rely on here since it slides and there’s not a ton of room to really play with on the roads here. Given the Caterham does have the weight advantage it should be able to hold its ground a little better even on the uphill climbs.

As you can see, I have a few wall bumps and sketchy moments but it’s the beast mode of the GT-R that carries it through. Late braking and throwing as much speed into the corners without dogging the engine is a key element to staying afloat, managing that it allows the torque of the GT-R to really come into play and pull ahead with the fastest average speed throughout the course. The biggest challenge to the GT-R usually for me on Cote D’ Azur is the braking challenge as it’s easy to get caught up in the momentum of the track and push some of these switch back sections a little too hard leaving for some bad crashes.

The Caterham put up a fight but the SP300R wasn’t destined for greatness this round, maybe next time guys.

More features will continue dropping through the late summer and Fall season, keep an eye out for more adventures with the GT-R and everything else I get sucked into.

My setup:
AMD FX-8320 @ 4.4GHz
ASUS R9 290 DirectCUII @ 1000/1250
Gigabyte 990FXA-UD3
Logitech G27 Racing Wheel
DXRacer King Series –¬†OH/KS57/NB